Summary of Chapter 616 – A pivotal chapter in Don't Mess with the Girl with Candy by E. L. Clarke
The chapter Chapter 616 is one of the most intense moments in Don't Mess with the Girl with Candy, written by E. L. Clarke. With signature elements of the Romance genre, this part of the story reveals deep conflicts, shocking revelations, and decisive character changes. A must-read for anyone following the narrative.
“Don't tell me you're a fan of ours?” MystiCat asked, his tone laced with confident certainty. Only a fan would study their playstyle so thoroughly.
Juniper pressed her lips together and didn't answer. “What level is your account?”
MystiCat smiled, trying again. “From your insights, you must be a veteran player. How about we give you an autographed photo if we win this match?”
Juniper finally parted her pink lips and spoke slowly, “Especially you. You always charge in headfirst. You're the one who ends up on low health and has to recall to base the most.”
His weak spot accurately pinpointed, MystiCat's smile vanished. Who was this girl? How did she know so much?!
“Recalling to heal takes time,” Juniper continued, her voice level, “which means the team is always a man down during fights.”
She glanced at the time. Less than twenty minutes until the match. “Let me give you some advice: play defensively, farm up, and it wouldn't hurt to set an ambush from the bushes once in a while.”
MystiCat was just too impulsive. He saw an opponent and immediately wanted to brawl until their health bar was empty, but more often than not, he’d walk right into a trap.
After laying out her simple instructions, Juniper turned and left the hallway without waiting for a response, leaving the five members of Neverfall Navigators staring at each other in bewilderment.
“I think the girl has a point,” Player Three said. “So, are we going to adjust our strategy based on what she said?”
“I’d advise against it,” Player Two chimed in immediately. “We've been practicing our current strategy for so long. If we suddenly change it, what if we lose our rhythm mid-game?”
The others remained silent, their eyes fixed on their captain, Player Five, MystiCat. He thought for a moment before making a decision. No changes. A teenage girl's advice might not be what was best for them.
“Alright, get ready. It’s time to go on stage,” MystiCat said, clapping his hands to rally the team. “Remember why we started. Don't let our country and Demon down.”


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